Window Management: ReloadAssembly -> EndReloadAssembly processing freezes Editor for minutes
Window Management: Crash on block_remove when initiating a drag and closing the window from which the drag originated Shadows/Lights: Skybox lighting is not rendered after creating gameobjects in the new scene until the lighting is rebaked Scripting: fields produce "Field is never assigned to." warning Scripting: Polymorphic instances are always recreated when applying any inspector value change Scene Management: Unity crashes when opening a project with two identical scenes, one of them being unloaded Profiling: Performance issue in "Profiler" UI with increasing number of events Physics2D: Editor crashes on PhysicsContacts2D::EndContact when exiting Play mode after Assertion failed on expression: GetShape() = NULL Packman: Asset Store 'Complete Projects' overwriting Project Settings with no warning MacOS: Unity kernel crashes Mac with OpenGL when only Intel Graphics are present
MacOS: Many artifacts can be seen in Scene View when Scene Light is enabled and HDR is on with Metal API and Mac OS X 10.15.4 Inspector Framework: Crash on mono_method_signature_checked when selecting a Context Menu option that has been removed from code
IAP: Unity purchasing gives error on project upgrade due to failing to find UnityEngine.UI assembly IAP: Disabling and re-enabling IAP in services window throws multiple errors about failing to find assemblies Graphics - LowLevel: AsyncGPUReadback can leak memory under certain circumstances. Global Illumination: gi::InitializeManagers() takes 0.6s during Editor startup Global Illumination: BugReporter doesn't get invoked when the project crashes
Global Illumination: Transparencies are ignored because URP uses _BaseMap as main texture identifier AI: Editor crashes on MemoryManager::GetAllocator when selecting NavMeshAgent Component in the Inspector windowĪsset Bundles: AssetBundleLoadAllAssets - Load_Prefabs_AllAssets is significantly slower than 18.4Īsset Bundles: AssetBundleLoadSingleAssets : LoadAsync_Prefabs_SingleAssets is significantly slower than 18.4Īsset Import Pipeline: Editor encounters an endless recursion when importing a Prefab from a Unity Package fileĪsset Importers: Models change their position in scene when upgrading project